Because the copy is frozen, any frozen sub-objects are copied by reference. Makes the instance a frozen clone of the specified Freezable using base (non-animated) property values.Ĭreates a frozen copy of the Freezable using current property values. Returns the non-animated value of the specified DependencyProperty.Ĭreates a frozen copy of the Freezable, using base (non-animated) property values. GetAnimationBaseValue(DependencyProperty) Makes this Animatable object unmodifiable or determines whether it can be made unmodifiable. Makes the current object unmodifiable and sets its IsFrozen property to true. When implemented in a derived class, creates a new instance of the Freezable derived class.ĭetermines whether a provided DependencyObject is equivalent to the current DependencyObject. Initializes a new instance of the Freezable class. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject. Makes the instance a modifiable clone (deep copy) of the specified Freezable using current property values.Ĭoerces the value of the specified dependency property. Resource references, data bindings, and animations are not copied, but their current values are copied. Makes the instance a clone (deep copy) of the specified Freezable using base (non-animated) property values.Ĭreates a modifiable clone of this Effect object, making deep copies of this object's current values. When copying this object's dependency properties, this method copies resource references and data bindings (which may no longer resolve), but not animations or their current values. The property to be cleared is specified by a DependencyPropertyKey.Ĭreates a modifiable clone of this Effect object, making deep copies of this object's values. The property to be cleared is specified by a DependencyProperty identifier.Ĭlears the local value of a read-only property. If the specified property is already animated, the specified HandoffBehavior is used.ĭetermines whether the calling thread has access to this DispatcherObject.Ĭlears the local value of a property. The animation is started when the next frame is rendered. If the specified property is already animated, the SnapshotAndReplace handoff behavior is used.īeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)Īpplies an animation to the specified DependencyProperty. If the property is already animated, the specified HandoffBehavior is used.īeginAnimation(DependencyProperty, AnimationTimeline)Īpplies an animation to the specified DependencyProperty. If the property is already animated, the SnapshotAndReplace handoff behavior is used.ĪpplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior)Īpplies an AnimationClock to the specified DependencyProperty. Gets or sets the distance of the drop shadow below the texture.ĪpplyAnimationClock(DependencyProperty, AnimationClock)Īpplies an AnimationClock to the specified DependencyProperty. Gets or sets a value that indicates whether the system renders the drop shadow with emphasis on speed or quality.
Gets or sets the opacity of the drop shadow. Gets a value that indicates whether this instance is currently sealed (read-only). Gets a value that indicates whether the object is currently modifiable.
Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties. When overridden in a derived class, transforms mouse input and coordinate systems through the effect. Gets the Dispatcher this DispatcherObject is associated with. Gets or sets the direction of the drop shadow. Gets the DependencyObjectType that wraps the CLR type of this instance. Gets or sets the color of the drop shadow. Gets a value that indicates whether the object can be made unmodifiable. Gets or sets a value that indicates the radius of the shadow's blur effect. Identifies the ShadowDepth dependency property. Identifies the RenderingBias dependency property. Identifies the Opacity dependency property. Identifies the Direction dependency property. Identifies the Color dependency property.
Identifies the BlurRadius dependency property.
MICROSOFT WEB EXPRESSION 4 TEXT DROP SHADOW CODE
In programming, functions are a named portion of code that performs a specific task.Initializes a new instance of the DropShadowEffect class.